#include "LRUCache.h"

struct Point 
{
	int x, y;
};

int main()
{
	LRUCache<int, Point, 5> cache;

	for (int i = 1; i <= 10; ++i)
	{
		cache.Add(i, { i * 10, i * 20 });
	}

	cache.Get(8);
	cache.Delete(10);
	
	return 0;
}